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Jack Covell

3D Artist

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Weapons and other props from Guns of Icarus with Muse Games.

I did the concepting for a lot of this as well.

Weapons were textured in Quixel with PBR. Final in-game textures had to be adjusted to work with the foux-PBR we use.

The figureheads and airship deck decorations further down use diffuse/spec/normal textures.

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Jack Covell  -  jack@jackcovell.com  -  845.380.2997